New and Noteworthy: Issue 31
👋 Welcome to the 31st issue of New and Noteworthy, a collection of interesting ideas and projects from the world of music and audio.
Research
MusicGen: Simple and Controllable Music Generation - Meta has open-sourced their MusicGen language learning model (LLM), developed interally by their Audiocraft team. The model will generate 12 seconds of audio based on the description provided. You can optionally provide a reference audio from which a broad melody will be extracted. The model will then try to follow both the description and melody provided.
Around the web
A new era of music fluidity is here - “So fluid is music consumption becoming, that we are even seeing the emergence of music that adapts in real time to the user and their environment”
A new report from Luminate has found 120,000 new tracks released to streaming services every day
What Fortnite Creative Mode’s payout model means for music
Tracklib claim 17% of Billboard Hot 100 chart hits in the US for 2022 sampled previously-released songs. Up from 14% in 2021.
From Finland, standards for acoustic environments in buildings
Apple audio ray tracing explained. Related: Good thread on the complexity of design for immersive environments.
Laced Records CEO, Danny Kelleher, is on a mission to legitimise game music as an art form
Creating a music festival in Minecraft
iZotope, Plugin Alliance, and Brainworx join Native Instruments
Listening and watching
Supernormal Kids Party - Supernormal Kids
PITRELEH - PITRELEH
Piri - Brandon Lopez
Tête-à-tête - Ruth Anderson & Annea Lockwood
SILENTINTRODUCTION - Moodymann
Point of Entry - Jonny Nash
in full bloom - hinako mori
Super Dope - Buck 65
Ansiedade - DJ Danifox
Improvisations And Edits, Tokyo 26.09.2001 - Computer Soup & Jan Jelinek